Feb. 15th, 2025 03:42 pm
UNHUMAN: Unit Wolf
About the model: UNHUMAN (Wolf)

BIOLOGICAL + UNHUMAN TRAITS:
- Being 65% inorganic, Zenkichi's need to adhere to his human needs is reduced to only getting sleep every 2 weeks to recharge his systems or reboot his spirit. He doesn't need to eat for the sake of the argument but he can enjoy food too- however if the food is too harmful to his system and it disturbs his usual necessary calorie count or weight needed to run his system, it will be expelled forcefully through the million microbots crawling in his body.
- Now what is a microbot? It is a bio-engineered cognitive device that had been extracted and altered from individuals who became a victim of The Eternal Sleep cognitive phenomenon. These microbots that had initially been working away to ensure that the victim survived in their otherwise comatose state now ensure Zenkichi is never down from a flu to even something severe as a genetic or cellular mutation or the like. Essentially, they can keep someone immortal for a span of nearly three to five centuries depending on how the individual takes care of themselves.
- There is a core attached to his heart. This is his server which essentially runs all the digital systems from his eyes to his bio-engineered limbs. Yes, they can be removed and replaced depending on how damaged the system is. The core is also responsible for running the CCAI that assists the weapon with navigation abilities.
- He doesn't recognize temperatures that well but his processing time does lower down during summer because his core takes up energy cooling itself down. This is also why Wolf breathes beyond powering his own heart and lungs and one of the reasons why his core is close to his heart.
- His canines extend into near wolf-like fangs. His ears are also half cybernetic in a way where he can read or hear movements rather sensitively, akin to the alteration of a Wolf to easily identify him.
- His knuckles and wrist are engineered to offer perfect grip and strength- also hone an important alteration. Unhuman claws which are crafted from a metallic alloy of Titanium and Tungsten. It is used to grapple and scale walls or even as a defence weapon if his gun isn't readily available.
- He has dot-like implants on his wrist. This allows localized data transfer from the very palm of his hand to other electronics. This doesn't mean he can hack into them, he isn't skilled in that aspect but he can investigate relevant data around it.
PHYSICAL PROWESS
- His body is engineered to tank most human attacks which means his bioengineered limbs can easily null down a simple bullet or two or otherwise resists gun attacks in general.
- His only TRULY vulnerable part is his forehead- not counting his opaque visor which works as a sort of shield. If a gun attack goes through his skull he's not going to resist or null those attacks.
- He can easily resist ice attacks because his body NULLS most temperatures during battle mode. His cognitive readings (stuff outside his persona and his humanity- all electrical things) will slow down if inflicted by Fire.
ON THE BATTLEFIELD
- Skilled and deft with his ability to carry a greatsword. Impeccable with handling crowds.
- Ferocious gun slinger. Usually, he doesn't miss his shots in actual battle when he gets serious.
- If he isn't using his drugs to handle status ailments, he can turn to drink some whiskey that he usually carries pinned to his holster belt which lowers his defence.
- His strength is 5x more than an average human.
PERSONA CHARACTERISTICS
- Whenever Zenkichi calls onto Valjean, his mask (doned as a pinpoint blindfold) doesn't leave his face. In fact, the only time his mask disappears or disintegrates is when he executes the anomalous process- Fury where his systems overwrite cognitive warnings and his face is on full display.
- Valjean has the numbers 8910 plastered on its prisoner number plate.
- Wolf has his persona powered on at all times when he's on the battlefield. Its integrated into his system, whether he likes it or not.
- Valjean's chains are concrete till the distance of 20 metres. They can attack foes, latch onto them, make them trip or climb highly elevated grounds. Zenkichi has been developing and mastering this trait over the course of a decade.
HIS GREATSWORD
- Through cognitive bullshit harbouring over a strong technological core- his sword which is just as heavy as one would expect manifests behind him in battle. If he loses his sword in battle, Valjean's chains can reach out to try and grab it but beyond a 20 m radius Wolf will have to physically reach for it.
- Since his sword metaphorically resides behind him and floats there when active, if his hands are tied he can't summon his sword from the ether.
- If his sword is manifested in the real world, he needs to go back to the cognitive world to store it away. This confusion won't occur if he's fighting by default in a cognitive world.
DUAL S&Ws (REVOLVERS)
- His guns are customizable but to an extent. He only prefers 1800s to 1900s revolvers which is also something he's most comfortable with considering his service to the Kyoto Prefectural Police Public Security Department as an officer. He likes the flare of carrying one.
- However he carries a cognitively-engineering gun part which needs to be attached to the upper half of a revolver with its design latched to the trigger so that the gun can manifest or handle the blow of almighty bullets. This also shoulders some of the usual SP costs that would otherwise be needed to land it purely.
WHAT'S IN HIS COAT?
- Little pink trinkets and pins that Akane insists he should wear.
- A bottle of whiskey.
- Three vials of Cognitive stabilizers pinned to either the holsters across his chest or in the inside pockets of his trenchcoat. These are initially crafted by harvesting certain number of shadows.
- A pocket knife for the sake of emergencies.
AKANE [201-fg8JKY]
- The mix of cold AI code with his dead daughter’s soul means Akane can sometimes experience internal conflicts or “glitches” where emotional echoes interfere with her logical processing. This can lead to hesitation or conflicting advice.
- Since part of Akane’s code is intertwined with his daughter’s soul—of which she has no conscious memories—certain triggers (like remnants of past trauma or unexpected emotional stimuli) might cause her to behave erratically or shut down vital functions. This could lead to tense, emotional confrontations in battle, where a sudden, unexplained lapse in her guidance forces Zenkichi to fight without her while losing certain spirit points in the process.
- If Akane shuts off or dies this will trigger a very volatile FURY which cannot be toned down using cognitive stabilizers. At this point all one can really do is wait and bide time until the man catches his bearings.
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